Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

First PS5 Ad Emphasizes the DualSense’s Haptic Abilities

Wait, in-game gun jams can block the triggers?!
This article is over 3 years old and may contain outdated information

One of Sony’s biggest talking points for the next generation of PlayStation has been the DualSense controller and its haptic feedback. The peripheral will add another layer of immersion for players, but a new PS5 ad really drives home just how immersive that can get.

Recommended Videos

Following the launch of Sony’s first global ad for the PlayStation 5, a new post hit the PlayStation Blog that dug a bit deeper into what truly makes the DualSense special. A handful of developers chipped in to give their experiences so far with the controller and how they are able to incorporate its abilities into their games. One notable example is from Dinga Bakaba, the director of Deathloop. According to them, when a gun jams in-game, the trigger on the controller will actually be blocked, preventing players from actually squeezing it. According to Bakaba, this is “to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun.” 

Another notable example on how the PS5’s DualSense controller is going to shake up gaming in the next generation comes from Marvel’s Spider-Man: Miles Morales creative director Brian Horton. “How does a Venom Blast feel? Because of the high resolution of DualSense wireless controller’s haptics system, we can really push the dimensionality of the feedback,” Horton said. “For instance, as you hold down Square to do a Venom Punch, you feel Spider-Man’s bio-electricity crackle across from the left side of the controller, culminating in the right side on impact.” They also mention that the haptic feedback will hint at which direction an attack may be coming from. Almost like a real life Spidey sense. 

Related: PS5, Xbox Series X Release Window Seemingly Leaked by Fortnite Devs

Several other examples are provided from devs working on games such as Demon’s Souls, Godfall, Horizon Forbidden West, and much more. The full post can be found right here. As for that trailer, it truly brings to life what players might be experiencing when playing on PlayStation 5. We still don’t know when the console will come out, or how much it is going to cost, but it is still on track to arrive this holiday season. For even more on the next generation of PlayStation, be sure to check out our game hub!

What do you think about all of this? Are you excited to get your hands on the PS5’s DualSense controller and see what it is truly capable of? Which game are you looking forward to playing the most when the console drops? Sound off with your thoughts over on our Twitter @PrimaGames, and be sure to stick around as we learn more about the PlayStation 5!


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Eric Garrett