When speaking to Eurogamer, EA Sports has announced a new patch for FIFA 10 is to be released this week, this hopes to fix many of the problems users have reported on the game’s official forum.
“We have already created one patch based on gameplay feedback after the demo went live, and we are now creating another one that will go out this week (fingers crossed), in order to give our gamers the best possible experience,” said a spokesman for EA Canada.
Eurogamer asked if the issues where those reported by many on Game Face, Club Mode and Live Seasons.
Regarding the aforementioned Live Seasons and Game Face problems, EA pointed to their public posts, which detailed advice and workaround.
Concerning Club Mode, EA said the issues were “to do with stat-tracking and should be fixed as a result of server-side fixes and some updates in [the patch] that is going out shortly”.
Apparently disconnections are “a PS3-only issue – caused by us using PSN ‘Rich Presence’ – so if you had lots of friends all playing FIFA at the same time it overloaded PSN code. Fixed in Patch 2, and by reducing friends lists [for the time being].”
There have also been problems with Manager Mode, with a number of users reporting bugs. The game’s AI has been known to sell players without any instruction from the user. When speaking to Eurogamer EA said they’re “addressing a number of these issues in the next update due any day soon. Notably AI selling your players without your permission, form, goalie assists, budgets and improvements to stability.”
The team that created the game are, however more than satisfied with the general gameplay of FIFA 10.
“We’re not intending to change any gameplay,” EA said. “Our Metacritic reflects that part of the game more than any and we’re very happy with the quality of the on the pitch action – and the overwhelming positive feedback from our fans.”
It was also noted by some fans of the game that some of the kits were incorrect.
“Every year we do our best to be 100 per cent accurate,” EA stated. “That said, we are dependent on our partners at leagues and clubs providing us with the reference. It’s usual that we get these for the vast majority of our clubs, but for some we do not – and they will have errors or omissions.
“Indeed, sometimes the clubs change their minds [after we’ve begun] building the kits! That said – all our kits etc. are approved by the manufacturers, clubs and leagues – but with a game the size of FIFA there will always be a small number of disappointed kit aficionados.”
Eurogamer asked the development team how they managed to get the staff to continue work on a project post-release. Had they not left for greener pastures?
“It’s the same every year – we don’t have a moment to bask in the glory of a great game,” they replied. “We’ve had the entire team mobilised to look into nearly every real and imaginary issue that’s been reported – and this has been a 24/7 effort.
“We’ve improved some things that we thought needed to be improved, and will evaluate other reports as they come in. As I say – we’re continuing to monitor, and our second update is proof that we’ve not ‘fired and forgotten’ about the game.
“We want to make sure people are not just going to enjoy FIFA for a few days, but continue to enjoy it for the next year at least.”
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Published: Oct 14, 2009 11:00 pm