EA fixes Battlefield 3 server problems - Prima Games
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

EA fixes Battlefield 3 server problems

Xbox 360 suffering the most.
This article is over 14 years old and may contain outdated information

Recommended Videos

UPDATE: DICE has posted a more detailed run-down of the fixes it’s currently working on, via its Battlefield blog.

ORIGINAL STORY: Server issues that have affected some Battlefield 3 customers are almost fixed, publisher EA has stated.

A rep told Kotaku that PC and PS3 users should no longer have problems, whilst the situation for Xbox 360 users is improving.

“We are happy to report that PS3 and PC players experienced server stability all weekend, and Xbox 360 servers are at 95 per cent and climbing,” they said.

“There were a number of different factors that impacted server connectivity across the platforms. Regardless of the cause or platform, our Online teams are standing by to identify the issues and addressed them as they arise. We will not rest until we’re at 100 per cent.”

“There are a number of different factors impacting server connectivity on Xbox 360. It is a particularly complex server architecture and we continue to work with Microsoft to improve connectivity.”

EA has said wider server issues on unprecedented demand for Battlefield caused the problem.

“With such huge interest in the game, demand outstripped even our best expectations coming out of the beta,” explained the spokesperson.

“This is an evolving process that we are committed to improving. Even with a successful beta, systems under load will reveal new opportunities for optimisation and improvement. When we see those opportunities, we would rather move immediately and create short-term inconvenience (maintenance period) to improve the long-term experience for all players.

“We believe that the major issues are behind us, but our Online teams will not be happy until we’re at 100 per cent. We continue to work on solving for each issue.”


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author