Don’t Die, Minerva is a unique indie title that tasks players with exploring a haunted mansion as an 11-year old. The mansion, naturally, is teeming with malicious spirits, but Minerva is equipped with her handy dandy flashlight, stuffed animals, and a touch of magic needed to battle it out. For those looking to get in on this new adventure, the team over at Xaviant has just announced the game’s Xbox Previews dates and Steam Early Access dates.
For both Xbox One and PC players, the early access period goes live on December 5, 2019. Xaviant, the team that brought gamers The Culling, is more than excited to share their latest project. “We’re absolutely thrilled to be bringing Minerva to Xbox One alongside Steam when we launch next month,” said Xaviant’s Director of Operations, Josh Van Veld. “Game Preview is such a great fit for Minerva, especially when you see the 4K enhancements we’ve developed for Xbox One X.”
Once the game launches, the studio also promises more content on the way throughout the early access periods. The output will be heavily reliant on fan feedback, making the game even more tailored to its player base.
“While we’re more than proud of the game we’re shipping, it really is the tip of the iceberg. Our roadmap for ongoing development includes more of literally everything- weapons, loot, enemies, and levels, just to name a few,” Van Veld said. “Each step of the process will involve community feedback through dev blogs, surveys, and social media. Players will absolutely help us shape our plans as we go.”
“We’ve found a special blend of hack-and-slash action RPG meets twin-stick shooter, with a side of cooperative AI helpers,” Van Veld continued. “Together with procedurally generated loot, dungeons, and affixed enemies, rogue-lite fans are going to find a lot to love.”
With haunted houses and magically imbued stuffed animals, what’s not to love?