Earlier today we focused on what the future of Cyberpunk 2077 would be in terms of the main storyline and future expansions. We recently sat down with the Cyberpunk crew during E3 to talk about their upcoming IP and its sustainability. With Project Scarlett officially making its debut during this year’s Xbox showcase, the topic of next-gen came up in addition to how a lot of games “nickle and dime” their players.
Speaking with UI Coordinator Alvin Liu, the CD Projekt RED dev told Prima Games exclusively that though talk of next-gen is a big focus for many, right now the studio is focused purely on this gen. As far as DLC goes, they are keeping their promise of free additions, not unlike the epic beard trimming feature that was wildly popular in The Witcher 3: Wild Hunt.
“So we haven’t thought super heavily about the next-gen plan,” says Liu. “We’ll figure out what’s right as we see how the consoles shape up and their announcements. In terms of DLC, we’re going to keep with our promise of free DLC. We don’t want to nickel and dime players, charging one dollar, two dollars, for like a skin or something like that. So every DLC we release will be free. Absolutely. Just like Witcher 3. And I think some of these DLCs were pretty substantial as well. The beard trimming in the Witcher 3 ended up being one of my favorite features.”
Keep in mind that a full-blown expansion may not be included in this. While The Witcher had many free DLC drops, their big expansions, such as Blood and Wine, was not free and for good reason. Blood and Wine was bigger than The Witcher 2 as a whole, which essentially made it a brand new game, almost like an immediate sequel.
In terms of long-term expansion plans, that’s also being fleshed out, though their current focus is on the main storyline that players will experience at launch.
To learn even more about the title, you can check out our previous coverage right here! As for the game itself, Cyberpunk 2077 arrives on April 16th for Xbox One, PlayStation 4, and PC.