Castlevania: Belmont’s Curse Finally Gets a Nintendo Switch Release Date
Perfect timing!
Castlevania: Belmont’s Curse was announced for PC and multiple consoles earlier this year, but the Nintendo Switch release date wasn’t revealed. Most players assumed this meant the Switch version would launch later, which isn’t uncommon for other releases. Thankfully, Evil Empire and KONAMI have announced the date.
Castlevania: Belmont’s Curse Nintendo Switch Release Date
Castlevania: Belmont’s Curse launches on the Nintendo Switch on October 15, 2026, alongside versions for PS5, Xbox Series S|X, and PC.
This was announced today on the Japanese Castlevania X (formerly Twitter) account, and an update has been posted in the official website’s information section as well.

This means that whatever technical or logistical hurdle was preventing a confirmed simultaneous release has been resolved by Evil Empire and KONAMI. Note that this specifically refers to the Nintendo Switch version, as a native Nintendo Switch 2 release has not been announced. There is also no Nintendo Switch 2 branding in the trailers or the official announcement post.

Castlevania: Belmont’s Curse Nintendo Switch Pre-Orders
While the release date has been confirmed, digital pre-orders for the Nintendo Switch version are not yet available, and the game is also not listed on the Nintendo eShop. Physical pre-orders, however, are live at several retailers:
Here’s a look at its current box art (though it does say “Artwork not final”):

Pricing for the physical version is the same as for PS5 and Xbox Series S|X: $39.99. Pre-ordering either the digital or physical edition will net you a neat bonus inspired by Symphony of the Night.
Castlevania: Belmont’s Curse, like many previous entries in the series, feels like a perfect fit for the Nintendo Switch and handhelds in general. Since it’s targeting the original Switch, however, I hope it doesn’t suffer from performance issues and that 60 FPS is the target. Additionally, neither KONAMI nor Evil Empire has announced what improvements, if any, a potential Nintendo Switch 2 version could bring, or whether a native release is even planned. It should ideally run better through backward compatibility, but we’ll have to wait until launch, or closer to it, to find out.