Balatro Sells 2 Million Units, Announces First Major Update for 2025

Royal Flush!

Balatro Screenshot
Image via LocalThunk

The indie sensation of 2024, Balatro, has surpassed a major milestone with over two million copies sold in just six months. It sold over one million units in its first month, making this an incredible achievement all around. What’s more, developer LocalThunk has also announced their plans for future updates.

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Balatro Major Update Announced for 2025

LocalThunk confirmed on Twitter/X that they plan to release the first major gameplay update next year. This update includes “new ideas and strategies” and will be completely free for all owners on all platforms.

https://twitter.com/BalatroGame/status/1821184855876804841

What’s more, the developer has two more surprises planned for Summer, so there’s still something coming even though the major update is scheduled for sometime in 2025. LocalThunk also confirmed that Balatro has officially sold over two million units across all platforms, making it one of the best-selling titles of 2024.

Balatro has already inspired more developers to put their spin on existing card games, and we’ve seen similar titles pop up recently like Dungeons & Degenerate Gamblers which is a roguelike spin on Blackjack.

We’re excited to see what LocalThunk has planned for Balatro and how far they can take the roguelike aspect. Even though Balatro is Poker-themed, it’s not limited by the existing game, and there’s already enough complexity thanks to its plethora of Joker cards that further modify runs and radically change strategies.

It’s also one of the best handheld experiences on the market and can run for hours on the Steam Deck and the Nintendo Switch. Its runs aren’t that long either, and there is enough variety to last you hundreds of hours, easily. If you’re just starting out, we recommend checking out our beginner’s guide to teach you the most important things that the game doesn’t spell out.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.