The unknown is usually known to surpass expectations when it comes to Ubisoft and the Assassin’s Creed series. Ahead of its highly anticipated release, Assassin’s Creed Mirage is shaping up to be another hit in the series, particularly for seasoned assassins of the Brotherhood. And it looks as though Mirage’s side quests and side content could be way better than the main campaign.
In an exclusive interview with GamesRadar, the developers mentioned how they’ve made it so that Assassin’s Creed Mirage’s missions, main quests, and side quests are somehow linked or intertwined if you will. No matter the choices you make in any of these missions, they will have an effect on the city and the main story of the game, even raising your suspicion and notoriety as an assassin amongst the Baghdadi.
“Having these tiny stories inside the city was really important. It’s pretty systemic and we have plenty of world events, where it’s just luck if you find one of them,” Sarah Beaulieu, Assassin’s Creed Mirage’s narrative director stated.
Working within the boundaries of the round city and trying to stay as close as possible to the narrative of the era, Ubisoft made sure to keep a blend between the history of the city and what Assassin’s Creed games are about. That is an almost accurate adaptation of the period of time they are bringing to life. In this case, Baghdad in the 9th century.
Ubisoft is hoping to achieve a story that streamlines the gameplay so that players will not feel as if they are abandoning the main quest completely. It’s not a case of them only hoping to increase the playing time with extra side activities but actually having side quests that matter and mean something to the main story, even though you’re taking a break from it for a little.
One can only predict that players could end up getting lost in the action of the side missions, as this could see assassinations, theft, or aiding the locals take the place of the main story. Historians of Baghdad and the specific period in history have raved about the game and its identical likeness to Baghdad, surpassing their expectations of what the developers have created.
As it is with every Assassin’s Creed title, the developers made sure they left no stone unturned, no corner unmarked, and no piece of history unread. Looking into every detail of the game, they look to change the RPG genre once again. This project was close to home for the art director, and because of this, the team treated every detail with the utmost respect.
As per the interview, it’s one of the first times, if not the first time, that the importance of the scientific findings and the footprint left by the rich history of Baghdad have been brought to life. If they are excited, we should be, too. Assassin’s Creed Mirage releases on October 5 and is really taking shape as a pre-order or day-one purchase.