ARC Raiders Cold Snap 1.7 Update – Flickering Flames, Cold Snap, New Quests, and More
Winter is here!
With just 2.5 months after ARC Raiders’ release, Embark Studios releases its biggest content update, adding a new Cold Snap map condition, the Flickering Flames event, a new Raider Deck, new quests, new items, and a new Expedition.
Here are all the important details you need to know in ARC Raiders’ Cold Snap update!
New Cold Snap Content Update


Flickering Flames Event – Accessed through the Raiders tab and then Projects. You’ll donate a number of materials, including the new Candleberries, to get rewards, similar to the Expedition.
When you earn Merits throughout the event, you’ll also progress through the Gathering Candleberries event, which acts like a free Battle Pass with various rewards based on your Merits earned.
Cold Snap Weather – The “Cold Snap” weather now shows up on maps when you queue. It is similar to how you would queue for an Electromagnetic Storm map. The Cold Snap weather lets you gather Candleberries, increases the loot on the map, and you get damaged by cold if you stay too long outside a shelter.
New Quests – New chain quests from Apollo that revolve around maps like Spaceport and Blue Gate.
Balance Changes


Bettina Buff
- Durability Burn Rate has been reduced from ~0.43% to ~0.17% per shot
- Base Reload Time has been reduced from 5 to 4.5
- In practice, it used to take about 12 full magazines to fully deplete durability, but now it takes 26 (also accounting for the increased magazine size).
- Base Magazine Size has been increased from 20 to 22
Rattler Buff
- Base Magazine Size has been increased from 10 to 12
Shredder (ARC Enemy) Nerf
- Reduced the amount of knockback applied by weapons. Increased movement speed and turning responsiveness.
- Increased health of the Shredder’s head to prevent cases where its head could be shot off, leading to unintended behavior.
- Improved Shredder navigation to reduce getting stuck on corners, narrow spaces, and short obstacles.
- Increased the speed at which the Shredder enters combat when taking damage and when in close proximity to players.
- Increased the number of parts on the Shredder that can be individually destroyed.