How to unlock Resonance Trait in Remnant 2 - Prima Games
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How to unlock Resonance Trait in Remnant 2

Remnant 2 really lets you play your own way. Navigating the many varied and wonderful worlds of the game shows us just what a procedurally generated game is capable of. The many traits, weapons, armor sets, and more combine to create an experience that is new every time. To get your hands on all the many varieties of accessories, you may need a little help. In this guide, I will help you unlock the Resonance trait in Remnant 2.

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How to unlock Resonance Trait in Remnant 2

How to unlock Resonance Trait in Remnant 2
Screenshot by PC Invasion

To unlock this trait in Remnant 2, you will first need to be playing multiplayer. To perform the necessary actions, it is required that one player initiate a purge, and the other die from it. You can find the needed place inside N’erud inside the Dormant N’Erudian Facility. This is a random roll for your game, so it is not a guaranteed location.

First of all, with a pall, locate the Dormant N’Erudian Facility. It can be found in the N’Erud region. Once you have located it, head inside. You will find at the top of the facility a control panel that will purge the area below. Have your friend head up to this and get ready to kill you.

Make your way to the bottom of the area below the observation deck. Have your friend purge the area below, and you will receive the Resonance Trait in Remnant 2. Only you will receive this trait, and your buddy will receive the Wayfarer trait. You can do this to many of your buddies, as many are down there infact.

What does the Trait do?

The Resonance trait, first of all, increases your Aura size. This basically improves your passives in Remnant 2, such as the speed of the Handlers Dog and the passives gained around a turret. At the max level, the Resonance trait increases your Aura size by a huge 50%.


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Author
Image of Leo Gillick
Leo Gillick
Leo is a Freelance Writer for PC Invasion. He has a degree in English Literature and Film Studies and more hours buried into videogames than he cares to admit. He has worked extensively in the Videogame and Travel writing industry but, as they say, get a job doing something you love and you'll never work a day in your life. He uses his writing as a means to support indefinite global travel with the current five year plan seeing him through Latin America.