Star Wars: Battlefront has something for everyone, whether you prefer blasting soldiers on the ground or climbing into a vehicle for extra firepower. With that in mind, this feature will tell you how to master all of the vehicles in Star Wars Battlefront, including the AT-AT, X-Wing and TIE Fighter.
Let's start with the big boy in the game, which you'll find in Walker Assault. The only way to take control of this (temporarily) is to pick up the activator token on the ground, scattered somewhere on the battlefield.
When controlling the AT-AT, you won't be able to control the vehicle directly because it automatically stomps towards the Rebel Base. Instead, you can aim its head and use three main weapons – a small laser cannon for ground targets (or vehicles), a big laser cannon that can fry more powerful targets like turrets and an orbital strike, which you can call in for a bombing run.
Your time in the AT-AT is limited, so focus on the laser fire for the most part. The small laser is sufficient for hunting down soldiers, but use the big one if you want to do major damage in a small amount of time. Also, time your shots with the bigger weapons, because you'll only be able to use them a few times.
This smaller Walker lets you take direct control and move around sections of the map, mowing down enemy soldiers using your concussion grenade launcher or the homing missiles. The homing missiles, however, are better for zooming in on particular targets.
The AT-ST can absorb a good amount of damage, but it's quite vulnerable from the rear, and sometimes you can't see enemy soldiers sneaking up on you. The best way to handle this is to stay close to your squad, so they can watch your back while you do the damage up front.
Finally, keep an eye out for anti-vehicle turrets and attacks from above, like orbital strikes. One hit may be all it takes to destroy your beloved AT-ST, and then you're back on foot.
This fun little vehicle can usually be found on Endor, and similar to the bikes in Return of the Jedi, they're quite fast, making you more difficult to hit as you zoom by.
There are a couple of things to keep in mind with this vehicle. The first is that it's a bit too fast, so you can possibly strike a tree, like in the film and put an end to your run. The second thing is there's not much to do with it offensively, since it only has a laser cannon on the front. Watch where you're going and time your shots!
Mainly available within the Walker Assault and Supremacy modes, the Snowspeeder packs a punch with its laser cannons, as well as the ability to jam sensors for a good 10 seconds, so enemies can't so easily track you.
Then we have the TOW Cable, which you can use to wrap around an AT-AT and try to bring it down as it plods towards your Rebel base. The main downside with this is that it takes multiple laps to get the job done, and you're vulnerable to enemies as you attempt to trip them up. Make sure you have ground troops keeping an eye on you, or better yet, others in Snowspeeders to fly by and keep you safe from harm.
One of the more dependable vehicles you'll find in Fighter Squadron, Walker Assault or Supremacy, the A-Wing can deliver a great deal of damage, while at the same time generating a temporary shield to protect from damage.
Locking on to enemies with the A-Wing is a snap by holding down the left trigger. From there, you can fire away with your blasters (if they're not overheated) and shoot concussion missiles once they lock on. Both of these do significant damage, but make sure you protect your backside, as an enemy is likely to lock onto you.
Evasive maneuvers can make all the difference as you can barrel roll or execute a 180-degree turn to get out of harm's way, and perhaps even get the jump on your opponents. You can also distribute your speed by pressing either up to shift the power to your engines, or down if you want to cycle to your weapons.
The X-Wing is similar to the A-Wing in terms of the weapons provided, including shield and lock-on proton torpedoes, but it has a better firing range thanks to its foils, and a little better maneuverability on tight turns.
Again, the lock-on and evasive techniques remain in place as they did before, so be sure to get every fighter you can, while at the same time protecting your own hide. The same energy distribution system is in play, so whether you need speed or firing capability, you can switch to both with relative ease.
The Dark Side is strong with this vehicle, as TIE Fighters can lock onto enemies as well, firing lasers and the Ion Cannon to deliver a devastating blow. For good measure, you can also use a speed boost if you feel like rushing into battle or getting away from a particularly crafty enemy.
As with the Rebel vehicles, TIE Fighters also have energy distribution, so you can balance what kind of firepower or speed you need with your vehicle with simple nudges.
One more thing – the TIE Fighters have great maneuverability in the air, but can take less damage than X-Wings. Keep this in mind the next time you get into a dogfight.
Finally, the TIE Interceptor is a slightly more advanced version of the TIE Fighter, with most of the same abilities and handling we've come to expect. If you prefer to pilot something to what Darth Vader handled in the first movie, this is the best way to go.
You'll want to make proper use of its energy distribution and keep an eye on your six in case you need to do a quick barrel roll or 180 spin. Remember, it’s just as vulnerable as the TIE Fighter, so you'll want to whirl around and get back at your enemies with gunfire as much as possible.
For more game-changing tips, visit our free Star Wars Battlefront Guide to dominate each multiplayer mode and unlock the figurines!