• Call of Juarez: Gunslinger Review

    Outside of cut-scenes, nobody ever rides a horse in Call of Juarez: Gunslinger. For a game that otherwise seems so intent on hitting every key ‘Western’ theme (bank heist, train robbery, Native Americans, gold mines, six-shooters,) this is a pretty odd omission. The horses are there, usually standing around in stables or in need of […]

  • Banished Interview with developer Luke Hodorowicz

    Banished is a forthcoming city-building strategy title in which people are your main resource. The inhabitants of your settlement-in-waiting have been chucked out of their home city and must now make their living in the woods. That means self-sufficient farming, resource gathering and a keen knowledge of how to survive in the hostile wilderness. It’s […]

  • SimCity Interview with Maxis’ Kip Katsarelis

    I think everyone will agree that SimCity’s launch was less than perfect and since the game was released all kinds of issues and bugs have surfaced. We caught up with Maxis Senior Producer Kip Katsarelis to find out what went wrong with the 2.0 update and what’s currently in the works for the city builder. […]

  • The bird, or the cage: What BioShock Infinite says about choice and fatalism

    WARNING: This article assumes you’re familiar with BioShock Infinite, the first BioShock and both of their respective endings. That means spoilers and plenty of ‘em! Since its release on 26 March, BioShock Infinite has generated much discussion about its themes, ending and groundbreaking use of an ethereal parent as a boss fight. One of those […]

  • Drox Operative Review

    Of all the action-RPGs I played in 2012, Drox Operative was by far the most interesting. Since those twelve months also saw the much-hyped Diablo 3 and underdog favourite Torchlight 2 cross my hard-drive, that’s not bad going. Especially for a game that lists just seven people in its credits. As it turns out, Steven […]

  • Seduce Me Review

    Seduce Me is an erotic game. Let’s get that out of the way, for three reasons. Firstly: if you’re a kiddywink or find erotica morally or ethically objectionable, stop reading now. Secondly: I don’t have any real objection to erotica. Most “adult” games available in the west are shit at best, and at their worst […]

  • Path of Exile Interview with Grinding Gear Games CEO Chris Wilson

    We caught up with Grinding Gear Games CEO Chris Wilson to find out how development on their ARPG Path of Exile is coming along prior to the game going into open Beta this December. IncGamers: First of all Chris, last week you revealed that so far through the supporter’s programme you have raised over 1million […]

  • Ghost Recon Online: From pay-to-play to free-to-play [Interview]

    Many a free-to-play game is – for better or worse – the offspring of an already established franchise. Command & Conquer: Tiberium Alliances, Age of Empires Online, Battlefield Heroes, F1 Online and, most recently, Ghost Recon Online. The thinking is obvious: consumers already have the brand knowledge and, generally, a positive perspective of previous games in the franchise. […]

  • Dark Souls: Prepare to Die Edition Review

    My sins must be heard: I have not finished Dark Souls. The task was simply too great. It’s my first time playing the game crowned by fellow IncGamers staff as the best of 2011, and the review code only unlocked late on Thursday. I’m writing this on Sunday. Even if I’d debased myself by perusing […]

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