• The Sims 3: Island Paradise review

    Meet Kari Noble. She’s an athletic, friendly, punky type who loves water so much she would probably marry it if there were any chance that at least one religion wouldn’t deem it a mortal sin. She moved to Isla Paradiso on the basis that a tropical archipelago was probably going to be more fun and […]

  • Borderlands 2: Tiny Tina’s Assault on Dragon Keep Review

    It’s been a long and bumpy road for Borderlands 2 DLC. Captain Scarlett and her Pirate’s Booty was a bit bland. Mr Torgue’s Campaign of Carnage was pretty damn good, but with some atrocious boss fights and a number of rather rubbish quests. Sir Hammerlock’s Big Game Hunt was tedious, and featured horrible new enemies. […]

  • Why good FOV options are crucial to PC games

    For PC players who can’t tolerate a narrow Field of View (FOV,) it’s been a difficult few weeks. Zeno Clash 2, Metro: Last Light and Call of Juarez: Gunslinger are all recent releases to have suffered from this problem. To their credit, ACE Team popped out a quick patch for Zeno Clash 2 (no small […]

  • Call of Juarez: Gunslinger Review

    Outside of cut-scenes, nobody ever rides a horse in Call of Juarez: Gunslinger. For a game that otherwise seems so intent on hitting every key ‘Western’ theme (bank heist, train robbery, Native Americans, gold mines, six-shooters,) this is a pretty odd omission. The horses are there, usually standing around in stables or in need of […]

  • Banished Interview with developer Luke Hodorowicz

    Banished is a forthcoming city-building strategy title in which people are your main resource. The inhabitants of your settlement-in-waiting have been chucked out of their home city and must now make their living in the woods. That means self-sufficient farming, resource gathering and a keen knowledge of how to survive in the hostile wilderness. It’s […]

  • SimCity Interview with Maxis’ Kip Katsarelis

    I think everyone will agree that SimCity’s launch was less than perfect and since the game was released all kinds of issues and bugs have surfaced. We caught up with Maxis Senior Producer Kip Katsarelis to find out what went wrong with the 2.0 update and what’s currently in the works for the city builder. […]

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