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Dark Souls 2 Guide: How to Beat the Three Ruin Sentinels

How to kill Ruin Sentinel Alessia, Ruin Sentinel Ricce and Ruin Sentinel Yahim. Then make your way to Sinner's Rise.
This article is over 10 years old and may contain outdated information

Continue your journey with Prima’s Dark Souls 2 Guide and Walkthrough!

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Reward: Ruin Sentinel Soul

As soon as you exit the mist, you drop onto an elevated platform where Yahim immediately attacks. If you have a proper shield, you can block the first attack with no damage inflicted. Otherwise, you need to dodge when you land on the platform to insure you avoid Yahim’s initial attack.

Stay on the platform while you battle against Yahim. If you fall down to the floor below, Alessia and Ricce will join the battle and it will be much tougher. If you stay close to Yahim, it only uses one of two attacks. It will either use a linear attack with a moderately lengthy animation (easy to see coming) followed by a circular attack that covers the front of Yahim, or it will use two consecutive circular attacks.

All of the attacks can be blocked with a decent shield. The linear attack is relatively easy to avoid with a well-timed dodge, but it’s a good idea to block the circular attacks with a shield unless you can get behind Yahim. Even if you’re behind Yahim, the circular attack covers almost a 240-degree radius, so back up a bit to ensure you avoid the attack.

Yahim generally falls down to the lower floor a few times throughout the battle. Stay on the upper platform until it jumps back up. Be careful to avoid Yahim’s attack as it jumps back to the upper platform. If it falls off the longer side of the platform, it jumps up to the same area. If it falls off the shorter end of the platform, it jumps up around that area. However, keep a close eye on Yahim to see where it’s moving to determine where it will jump back up.

Once Yahim is down, stay on the upper platform. If you have a ranged attack, run over to the short end of the platform and attack Alessia as it makes its way to your position. When it gets close, back up to avoid an attack as it jumps up to the platform. Use the pillar on the wall to judge your distance. If you’re behind the pillar, you’re far enough away to stay clear of the attack.

While on the platform, Alessia uses the same attacks as Yahim. However, it will use its shield to block your attacks, so wait until it’s down before attacking Alessia. Immediately attack Alessia after it misses its initial jumping attack. You can usually pull off one or two attacks depending on your weapon speed. Circle around Alessia to avoid the linear attack, followed by a circular attack. Attack Alessia two or three times after evading, then move to the corner of the platform.

At this point, Ricce jumps up to the platform in the same spot where Alessia did before. You have two choices in how you wish to continue the battle. If you stay on the platform, it’s a close proximity battle where the two Sentinels will use the same attacks as Yahim, only they’ll use shields to block attacks occasionally. Staying on the platform limits your movement, but also limits what attacks the Sentinels can use.

If you drop down to the floor below, you take fall damage as you land. Shortly afterwards, both Sentinels drop down to continue their attacks. If you stay away from the bosses, they use a shield throw that is quick and extremely damaging. However, once their shields have been thrown, they lose the ability to block your attacks. It’s easy to determine when a shield is about to be thrown because of the lengthy wind up animation.

With enough room, the Sentinels will jump high into the air, launching a linear attack as they come crashing down on top of you. You can evade this attack with proper timing, and even block with a decent shield. It’s best to evade it so you can counter attack without having to worry about losing stamina due to blocking.

If the Sentinels begin to spin around, back away or guard against the attack. This attack can hit multiple times depending on the distance between you and the Sentinels. However, with a solid shield and enough stamina, all of the attacks can be blocked.

Fighting the Sentinels on the bottom floor requires you to stay moderately close and keep both Sentinels within view at all times. After each blocked or evaded attack, counter with your own attack. You can hit the Sentinels once or twice after every attack. Do not get greedy and try to attack more than that, or else you risk being hit by their next attack.

Whether you decide to fight on the upper platform or on the floor below, focus on one Sentinel at a time. If the other is wide open to attack, hit it a few times, but maintain focus on one Sentinel. You want to take out one so they can no longer team up to attack you simultaneously or in rapid succession. When one Sentinel remains, it becomes a much easier battle.

With the Sentinel bosses down, head through the small doorway on the side of the room. Go up the stairs to reach the top of the room you were just in, then head around to the right. Go through the doorway on the right and grab the Soul of a Nameless Soldier on the right as you enter the corridor. Walk slowly toward the end of the corridor and dodge back as soon as you hear a monster. This avoids an otherwise random explosion.

Continue into the next room and light the bonfire to the left. There’s a ladder to the right of the bonfire, but before you climb down, head back to Majula to level up with the souls earned from killing the Sentinels. While in Majula, head over to the well near the large house and attack it to knock the stone into the well and obtain an Estus Flask Shard.

Head back to the bonfire you just left, then down the ladder. Kill the dog in the corner, then pick up the item it’s guarding to obtain a Large Club. Open the coffer in the room to find a Priest’s Chime. Head back up to the room above and make your way up the stairs on the far end. Continue through the doorway at the top and open the door at the end.

Watch out for the lance-wielding enemy that comes from the left as you head through the doorway. Head down to the far left side of the walkway and roll into the barrels and crates on the right. Be careful not to roll off the ledge. Pick up the item before the barrels and crates to obtain a Human Effigy, then head through the doorway on the opposite side of the walkway.

Kill the enemy through the doorway to the left, then head down to the end of the walkway and through the opening in the wall to the right. Move down to the rooftop below and all the way to the far right side to find three Flame Butterflies.

Head back into the room you just left and climb up the stairs and through the doorway at the top. Be careful of the explosive barrels and head to the far left side of the room to find an enemy waiting for you. These enemies dive towards you if you approach them. When they hit the floor, some will explode with a yellow powder that inflicts significant damage. Use a ranged weapon if you have it, otherwise be very cautious when fighting. Be prepared to dodge as soon as they get close.

Take care of the enemy, then ignore the door and head up the stairs. Pull the lever to open the gate ahead. Three more enemies await in the corridor. Run back into the previous room and take down the two that follow. The third enemy waits in the corridor. Take him out, then head into the next room and break the pottery on the right to reveal two more enemies.

Finish off the monsters, then head up the stairs and use a ranged weapon to take out the enemy by the explosive barrel. Continue up the stairs to find two more enemies, then open the door and pick up the Skeptic’s Spice at the end of the room. Climb into the cage to the right to head down to a floor below. Open the coffer in the room to obtain a Wilted Dusk Herb.

Head back into the cage, then leave the room and either open the gate using the lever, or head up the next flight of stairs. At the moment, you can’t do much upstairs. There are six enemies on the floor above as well as a bonfire, but the bonfire cannot be reached at present. Clear the enemies if you wish, then pull the lever to open the gate.

Move around the path to the immediate right and take out the guard in the corner. Pick up the item to obtain eight Lifegems, then quickly head down the path and into the mist. There are archers above the mist that rain arrows down on you, so do not delay. Go through the mist to reach Sinner’s Rise. 


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Author
Image of Bryan Dawson
Bryan Dawson
Bryan Dawson has an extensive background in the gaming industry, having worked as a journalist for various publications for nearly 20 years and participating in a multitude of competitive fighting game events. He has authored over a dozen strategy guides for Prima Games, worked as a consultant on numerous gaming-related TV and web shows and was the Operations Manager for the fighting game division of the IGN Pro League.